Castle and Ranpart are both great Tower: takes too long to build up and their might heroes aren't too good. Even more with expert earth magic and orb of earth, I have had1 - Dungeon. 2 - Rampant. 3 - Tower. 4 - Necropolis. 5 - Castle. 6 - Inferno. 7 - Fortress. 8 - Conflux. 15 Aug 2018 Faction Specific Strategies Castle. The three last ones are more situational and dependent on main, faction and map. But path, Wisdom, Water, fire, artillery, tactics, Archery and Ballistics can all be useful. Take Tower for instance. Youโ€™d probably do well to have Archery, tactics, pathfinding or Wisdom as your three other skills. Heroes III Factions: The Best to Worst. 1 - Necropolis. 2 - Conflux. 3 - Dungeon. 4 - Castle. 5 - Rampart. 6 - Stronghold. 7 - Fortress. 8 - Inferno. 9 - Tower. by Raelag84 ยป Jun 13 2009, 14:00. - best Might faction: best faction for beating the **** out of your opponents by sheer force; Orcs. - best Magic faction: the opposite: best faction for terrorizing and crippling and hurting your enemies by magic tricks (lets consider warcries "magic" for the purposes of this awards); The Heroes of Might and Magic 3 complete + HotA All heroes Tier List below is created by community voting and is the cumulative average rankings from 8 submitted tier lists. The best Heroes of Might and Magic 3 complete + HotA All heroes rankings are on the top of the list and the worst rankings are on the bottom. By the way, although Tower is a very "strong" faction, I make the argument that they're the "worst" faction in the game. Tower costs an enormous amount of resources (i.e. Wood, Ore, Mercury, Sulfur, Crystal and Gems are needed to get Mage Tower) to play, and this can be very problematic in 160% and 200% difficulties when certain resources might be scarce. With five fuller faction campaigns (that you can, unlike Heroes V, play in any order you like) and an epilogue map based on your Tears or Blood reputation, the singleplayer is massive, and it has The cavalier is the sixth-level creature of the Castle faction in Heroes of Might and Magic III. It can be recruited from the training grounds. The cavalier can be upgraded to the champion. The horse-mounted cavalier and champion deal extra impact damage (+5% per hex traveled to creature attacked) when charging into battle. With the extra damage added for charging, the cavalier is best suited 5. Cove is definitely a more balanced faction than Stronghold in terms of ranged/ flying/ melee and might v magic mix. But it is still not a magic faction. You can expect that when facing a human player they will find counters for that nasty stack of Sea Dogs. In late game it is pretty common to have magic heroes able to do 1500+ damage in one Factions from Might & Magic: Heroes VII. Heroes of Might and Magic: A Strategic Quest; Heroes of Might and Magic II: The Succession Wars wFgI2gH.